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Claw Commander

← Return to Claw Commander

Devlog

  • v0.6.0 (build 23)
    August 14, 2026 by flippertheripper
    New Runs now go on for as many stages as you can clear. A stage holds 5 levels, and the enemies get stronger in every new stage. The game saves a checkpoint at each stage clear. Play Again starts you... Continue reading
  • v0.5.1 (build 22)
    August 13, 2026 by flippertheripper
    New Enemies now drop coins. Your run total shows above the battlefield, and you bank it when the run ends. A new Skills menu on the main menu spends banked coins on permanent upgrades that stay with y... Continue reading
  • v0.2.0 (build 17)
    July 28, 2026 by flippertheripper
    Overview v0.2.0 (build 17) - 2026-07-28 New Minibosses now spawn periodically. They have double health and hit twice as hard. The claw now has 3 charges, shown as yellow bars above the machine. They r... Continue reading
  • Prototype Update #2
    July 28, 2026 by flippertheripper
    Added several new features, including: Roguelike Upgrade System Tactical Prizes Unit Info Box Levels... Continue reading
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Updated 27 days ago